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+ | [[Image:WarriorMale.png|thumb|235px|Male Warrior.]] |
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− | [http://www.redtube.com Fucking Losers] |
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+ | [[Image:WarriorFemale.png|thumb|235px|Female Warrior.]] |
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+ | |||
+ | '''Description:''' A class of Adventure Quest Worlds which focuses on damage. It is also one of the 4 starting classes. |
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+ | |||
+ | ==Skills== |
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+ | [[Image:Auto_Attack.png|42px]] Auto-Attack. Default Skill. Continuous attack until player or monster is dead. |
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+ | |||
+ | *Costs: None. |
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+ | *Cooldown: None. |
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+ | |||
+ | [[Image:Decisive_Strike.png|42px]] Decisive Strike. Default Skill. Deals 150% damage. Costs 4 <u>[[Abbreviation Glossary | MP]]</u>. |
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+ | |||
+ | *Costs: 4 <u>[[Abbreviation Glossary | MP]]</u>. |
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+ | *Cooldown: 6 Seconds. |
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+ | |||
+ | [[Image:Imbalancing_Strike.png|42px]] Imbalancing Strike. Acquired at Warrior Rank 2. This can cause your opponent to not attack in their next turn. Costs 6 <u>[[Abbreviation Glossary | MP]]</u>. |
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+ | |||
+ | *Costs: 6 <u>[[Abbreviation Glossary | MP]]</u>. |
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+ | *Cooldown: 10 Seconds. |
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+ | |||
+ | [[Image:Prepared_Strike.png|42px]] Prepared Strike. Acquired at Warrior Rank 4. Sacrifice one Auto-Attack to attack with a guaranteed critical hit. Costs 4 <u>[[Abbreviation Glossary | MP]]</u>. |
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+ | |||
+ | *Costs: 4 <u>[[Abbreviation Glossary | MP]]</u>. |
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+ | *Cooldown: 6 Seconds. |
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+ | |||
+ | [[Image:On_guard.PNG|42px]] On Guard. Acquired at Warrior Rank 8. Challenge your opponent, dealing 75% normal damage, and taking 50% damage from all sources for 12 seconds. costs 10 <u>[[Abbreviation Glossary | MP]]</u>. |
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+ | |||
+ | *Costs: 10 <u>[[Abbreviation Glossary | MP]]</u>. |
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+ | *Cooldown: 1 Minute. |
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+ | |||
+ | ==Passive Abilities== |
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+ | At rank 6, Warriors will gain 5 <u>[[Abbreviation Glossary|MP]]</u> every time they land a critical hit. |
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+ | |||
+ | At rank 9, Warriors will gain 1 <u>[[Abbreviation Glossary|MP]]</u> every time they take damage. |
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+ | |||
+ | [[Category:Classes]] |
Revision as of 21:19, 8 March 2009
Description: A class of Adventure Quest Worlds which focuses on damage. It is also one of the 4 starting classes.
Skills
Auto-Attack. Default Skill. Continuous attack until player or monster is dead.
- Costs: None.
- Cooldown: None.
Decisive Strike. Default Skill. Deals 150% damage. Costs 4 MP.
- Costs: 4 MP.
- Cooldown: 6 Seconds.
Imbalancing Strike. Acquired at Warrior Rank 2. This can cause your opponent to not attack in their next turn. Costs 6 MP.
- Costs: 6 MP.
- Cooldown: 10 Seconds.
Prepared Strike. Acquired at Warrior Rank 4. Sacrifice one Auto-Attack to attack with a guaranteed critical hit. Costs 4 MP.
- Costs: 4 MP.
- Cooldown: 6 Seconds.
File:On guard.PNG On Guard. Acquired at Warrior Rank 8. Challenge your opponent, dealing 75% normal damage, and taking 50% damage from all sources for 12 seconds. costs 10 MP.
- Costs: 10 MP.
- Cooldown: 1 Minute.
Passive Abilities
At rank 6, Warriors will gain 5 MP every time they land a critical hit.
At rank 9, Warriors will gain 1 MP every time they take damage.