AdventureQuest Worlds Wiki
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[[Image:WarriorMale.png|thumb|235px|Male Warrior.]]
[http://www.redtube.com Fucking Losers]
 
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[[Image:WarriorFemale.png|thumb|235px|Female Warrior.]]
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'''Description:''' A class of Adventure Quest Worlds which focuses on damage. It is also one of the 4 starting classes.
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==Skills==
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[[Image:Auto_Attack.png|42px]] Auto-Attack. Default Skill. Continuous attack until player or monster is dead.
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*Costs: None.
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*Cooldown: None.
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[[Image:Decisive_Strike.png|42px]] Decisive Strike. Default Skill. Deals 150% damage. Costs 4 <u>[[Abbreviation Glossary | MP]]</u>.
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*Costs: 4 <u>[[Abbreviation Glossary | MP]]</u>.
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*Cooldown: 6 Seconds.
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[[Image:Imbalancing_Strike.png|42px]] Imbalancing Strike. Acquired at Warrior Rank 2. This can cause your opponent to not attack in their next turn. Costs 6 <u>[[Abbreviation Glossary | MP]]</u>.
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*Costs: 6 <u>[[Abbreviation Glossary | MP]]</u>.
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*Cooldown: 10 Seconds.
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[[Image:Prepared_Strike.png|42px]] Prepared Strike. Acquired at Warrior Rank 4. Sacrifice one Auto-Attack to attack with a guaranteed critical hit. Costs 4 <u>[[Abbreviation Glossary | MP]]</u>.
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*Costs: 4 <u>[[Abbreviation Glossary | MP]]</u>.
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*Cooldown: 6 Seconds.
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[[Image:On_guard.PNG|42px]] On Guard. Acquired at Warrior Rank 8. Challenge your opponent, dealing 75% normal damage, and taking 50% damage from all sources for 12 seconds. costs 10 <u>[[Abbreviation Glossary | MP]]</u>.
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*Costs: 10 <u>[[Abbreviation Glossary | MP]]</u>.
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*Cooldown: 1 Minute.
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==Passive Abilities==
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At rank 6, Warriors will gain 5 <u>[[Abbreviation Glossary|MP]]</u> every time they land a critical hit.
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At rank 9, Warriors will gain 1 <u>[[Abbreviation Glossary|MP]]</u> every time they take damage.
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[[Category:Classes]]

Revision as of 21:19, 8 March 2009

WarriorMale

Male Warrior.

WarriorFemale

Female Warrior.

Description: A class of Adventure Quest Worlds which focuses on damage. It is also one of the 4 starting classes.

Skills

Auto Attack Auto-Attack. Default Skill. Continuous attack until player or monster is dead.

  • Costs: None.
  • Cooldown: None.

Decisive Strike Decisive Strike. Default Skill. Deals 150% damage. Costs 4 MP.

  • Costs: 4 MP.
  • Cooldown: 6 Seconds.

Imbalancing Strike Imbalancing Strike. Acquired at Warrior Rank 2. This can cause your opponent to not attack in their next turn. Costs 6 MP.

  • Costs: 6 MP.
  • Cooldown: 10 Seconds.

Prepared Strike Prepared Strike. Acquired at Warrior Rank 4. Sacrifice one Auto-Attack to attack with a guaranteed critical hit. Costs 4 MP.

  • Costs: 4 MP.
  • Cooldown: 6 Seconds.

File:On guard.PNG On Guard. Acquired at Warrior Rank 8. Challenge your opponent, dealing 75% normal damage, and taking 50% damage from all sources for 12 seconds. costs 10 MP.

  • Costs: 10 MP.
  • Cooldown: 1 Minute.

Passive Abilities

At rank 6, Warriors will gain 5 MP every time they land a critical hit.

At rank 9, Warriors will gain 1 MP every time they take damage.