The Old World Order is an organization in AdventureQuest Worlds.
History[]
The Old World Order is a group of beings who reside in Lore's Mana Core and keep the Mana Avatar Einsof dormant as they don't want too much Mana to infest Lore.
When the players, Gravelyn, Drakath, and a revived Tara traverse the Mana Core in order to locate Malgor, they came across the Old World Order. They deal with their challengers where Gravelyn takes on the Mask of Infamy, Drakath takes on the Mask of Law, and the players take on the Mask of Tranquility. After their challenges are completed, they learn that Malgor is going deeper into the Mana Core to get to Einsof.
After Malgor is defeated and placed in a time loop, the Old World Order puts Einsof back to sleep. Then they proceed to warn the players and Tara about upcoming threats like the Voice in the Sea, the Rumbling of Cold Thunder, and the Flame of the Beyond. The Old World Order then returns everyone to Lore. It was also shown that Drakath lost his wings while fighting the Mask of Law.
The Voice in the Sea is revealed to be Neso: Elemental Avatar of Water. When the players defeated Neso's Voice in the Sea form that she created on Lore, she was silenced by the Old World Order before she can reveal the truth about the Old World Order.
Queen Iona's Cold Thunder Avatar form was the Rumbling of Cold Thunder. When Queen Iona was slain, Kathool Atchoo was surprised that the Old World Order didn't have any action here.
Members[]
- Mask of Infamy
- Mask of Law
- Mask of Tranquility