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*Cooldown: None. |
*Cooldown: None. |
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+ | [[Image:Ninja Shadowblade.png|42px]] Shadowblade, starting skill; Deals 50% weapon damage and blinds enemy for 3 attacks. |
*Costs: 4 <u>[[Abbreviation Glossary | MP]]</u>. |
*Costs: 4 <u>[[Abbreviation Glossary | MP]]</u>. |
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*Cooldown: 8 Seconds. |
*Cooldown: 8 Seconds. |
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+ | [[Image:Ninja Crosscut.png|42px]] Crosscut, earned at rank 2; Instantly attacks twice. |
*Costs: 8 <u>[[Abbreviation Glossary | MP]]</u>. |
*Costs: 8 <u>[[Abbreviation Glossary | MP]]</u>. |
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*Cooldown: 12 Seconds. |
*Cooldown: 12 Seconds. |
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− | [[Image: |
+ | [[Image:Ninja Shadowburn.png|42px]] Shadowburn, earned at rank 4; Deal [1x<u>[[Abbreviation Glossary | WDPS]]</u>] as fire Damage stunning all blinded foes for 5 seconds. |
*Costs: 8 <u>[[Abbreviation Glossary | MP]]</u>. |
*Costs: 8 <u>[[Abbreviation Glossary | MP]]</u>. |
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*Cooldown: 12 Seconds. |
*Cooldown: 12 Seconds. |
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+ | [[Image:Thin Air.png|42px]]Thin Air, earned at rank 8; Raises dodge by 4% every time you are hit. Every time you successfully dodge, you gain 2AP. Last 15s. |
*Costs: 10 <u>[[Abbreviation Glossary | MP]]</u>. |
*Costs: 10 <u>[[Abbreviation Glossary | MP]]</u>. |
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[[Category:Classes]] |
[[Category:Classes]] |
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+ | [[Category:Classes]] |
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+ | [[Category:Classes]] |
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+ | [[Category:Ninja]] |
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[[Category:Classes]] |
[[Category:Classes]] |
Latest revision as of 01:57, 20 October 2020
Secretive and silent, the ninja stalks through Japanese history like a shadow, striking fear into the hearts of peasants and emperors alike and only loyal to those that pay them.
Skills
Default attack. You will continuously attack the enemy with your equipped weapon. You may use skills while doing this. If you want to stop press the Escape key on your keyboard.
- Costs: None.
- Cooldown: None.
Shadowblade, starting skill; Deals 50% weapon damage and blinds enemy for 3 attacks.
- Costs: 4 MP.
- Cooldown: 8 Seconds.
Crosscut, earned at rank 2; Instantly attacks twice.
- Costs: 8 MP.
- Cooldown: 12 Seconds.
Shadowburn, earned at rank 4; Deal [1x WDPS] as fire Damage stunning all blinded foes for 5 seconds.
- Costs: 8 MP.
- Cooldown: 12 Seconds.
Thin Air, earned at rank 8; Raises dodge by 4% every time you are hit. Every time you successfully dodge, you gain 2AP. Last 15s.
- Costs: 10 MP.
- Cooldown: 33 Seconds.
Passive Abilites
Ninjas gain Mana when they:
- Land the first strike in battle
- Attack a target
- Cast Shadowburn on a target who doesn't have Shadowblade applied
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