Description: A class that focuses on casting magical spells that debuffs the enemy and gives some support to your allies. Also one of the 4 starting classes.
Skills[]
Default attack. You will continuously attack the enemy with your equipped weapon. You may use skills while doing this. If you want to stop press the Escape key on your keyboard.
- Costs: None.
- Cooldown: None.
Fireball, starting skill; It inflicts DOT for 10 seconds on the enemy.
- Costs: 20 MP.
- Cooldown: 5 Seconds.
Ice Shard, earned at rank 2; Causes damage and lowers the physical ability of the enemy, reducing their damage and attack speed for 10 seconds.
- Costs: 10 MP.
- Cooldown: 5 Seconds.
Explosion,obtained at rank 3; Causes energies within your opponent to become unstable and burst forth,causing moderate weapon damage and light damage to surrounding units
- Costs: 15 MP.
- Cooldown: 10 Seconds.
Arcane Shield,obtained at rank 5; Shields the user from some or all damage at the cost of the users own MP
- Costs: 5 MP.
- Cooldown: 60 Seconds.
Passive Abilites[]
Mages Gain Mana when they:
- Attack a target
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