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Bal Gravestorm
Bal Gravestorm

Faction:

Swordhaven

Race:

Human

Title:

Necromancer

Location:

Marsh

Status:

Alive

AQWWIKI:

NPC

"This marsh has long been a place of power for those who practice the dark art of Necromancy."

Bal Gravestorm is a Necromancer located in the Marsh in Oaklore

History[]

Not much is known of Bal's life, but it can be assumed he hails from Oaklore, possibly Swordhaven, given his knowledge of the land, and trust in King Alteon. He seems to have some degree of intimacy with his fellow necromancer Wez for trusting him with delivering a message to the king.

Sometime before the game's events, Bal became a Necromancer, likely studied at Necropolis University. He seems more affable than most practitioners of his art, given his wish to restore the marsh to continue his research on death as opposed to raising armies of Undead for conquest.

Troubles in the Marsh[]

While conducting his studies and experiments in the Marsh in the Neverglades, Bal noticed a disturbance in the place's aura caused by a variety of unwanted intruders, which forced him to stop his reseach and ask the Hero for help. The Hero agreed and was tasked with the following:[1]

  • First he asked the Hero to gather wood from the Marsh Trees, so a campfire could be made that would keep at bay both the darkness and its creatures.
  • To help with his research, Gravestorm asked the Hero to get glands from the Marsh Lurkers in the water, suspecting the substances they produce have been altering the water, making it poisonous to the living but irrestible to the Undead, and the most likely cause for why so many are drawn to the place.
  • Bal suspected that the forces disturbing the place's aura were a trio of very powerful creatures: a Dark Witch, an Undead Berserker and something known only as a Soulseeker. By having the Hero bring him a lock of hair from the Dark Witch, a tooth from the Undead Berserker and a finger bone from the Soulseeker, the Necromancer hoped to define the nature of the force that binds them.
  • Get the map from the Horc Thrax Ironhide who for some time had been nosing around the Marsh's ruins, apparently hoping to find a treasure, in hopes that without it, the Horc would go away.
  • Although the map was taken from Thrax, it was coded and the Horc was the only one who around with a decoder, and thus the Hero was instructed to face the Horc again to take it from him.

After the Hero's help, the Marsh became calm (even if still haunted) and Bal was able to get back to his research. Although not long after Chaos would come to infect it, leading Bal Gravestorm to send his partner Wez to deliver a message of help to King Alteon the Good who sent the Hero once again there to deal with the Chaorruption.

Trivia[]

Template:NPCs

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