AdventureQuest Worlds Wiki
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=Introduction=
 
 
=Leveling=
 
 
==== Level your class on low level monsters ====
 
Class points don't scale up much with monster level. A monster that takes 3 times as long to kill might only have 190 class points as opposed to a level 1 monster with 100 class points. In the same amount of time you could kill 3x 100 = 300 class points. Why waste time?
 
 
'''Easy Ranking'''
 
 
There are two easy ways to gain class points; grinding against [[Orc Noob]], or questing at your specific trainer. The third quest at your trainer is the best for questing, as you should only have to kill one boss for the quest. Unless, that is, you are a [[Healer]],[[Mage]], or [[Ninja]].[[Healer | Healers]] have to kill six snails, while [[Mage | Mages]] have to kill [[Big Jack Sprat]] and two other skeletons. [[Ninja]] must kill [[Thrax Ironhide]] and [[Wisteria]]. These three classes are better off grinding.
 
 
==== Level your character via quests and high level monsters ====
 
Low level monsters are worthless for XP but it can be worth it to farm them out for quests if you can kill them quickly. Look for quests that either have a low number of kills or a high payoff. Excellent examples include Artix's Defend the Bridge quest (only 1 kill of a level 2 monster for 100 xp and gp) and Galnoth's short quest (3 of an item nets you 200 xp and 100 gp; drop odds are about 75% so you should only need 4 kills. Very often 3 kills will do it - and the monster that drops it is right there in the room.)
 
 
== Easy Money ==
 
 
An easy way to make money is to go to the crash site and do the three quests: Quadrolithium, Dam Balloons and Bumper Bolts. All you have to do is kill 8 Dwakels, I suggest the [[Dwakel Blaster]] as this is quicker to kill than the Dwakel Warrior, and has a chance of dropping the Bubble Helm, worth an extra 1250 gold in your pocket.. When you kill 8 you will have the items to complete all 3 quests. For every quest you complete you get an item; namely the Occulation Helm, Battery Pack and Spybot Pet, each retailing for 2000-2500 gold. To quickly sell the items and net at least 13500 gold (including dropped-loot sells) for your ever growing purse, click on the options tab along the bottom right of the screen, select news from the option list and find the item that is to do with that months pet, this particular article let's you open the pet shop where you can sell the items, without the hassle of travelling to Battleon etc.
 
 
If you are trying to maximize money per 8 kill sequence, then complete dam balloons after your first 4 kills, sell the item, and and get the next 4 kills to finish the 3 quests over again.
 
 
Another easy way to gain money is to do /join Portalundead. There should be a cleric standing in a portal. accept the quest from her. the quest it self doesnt give you much money, but the staff you get sells for 12.5k Gold. you have to grind the fire mages near her. easy kills, but the Fire Gem's drop rate is about 3%. worth it though. you can keep repeating this quest until you have 2 mil gold. at 1 mil gold the monsters will stop dropping gold, and at 2 mil the items will stop selling for gold.(The 200k was dropped to 12.5k and the drop rate was increased to about 3%)
 
 
or go to boxes and kill grizzle spit for his sword which is worth 7500 gold.
 
 
==Walkthrough By Level==
 
 
==== Level 1 ====
 
 
* Just starting in AdventureQuest Worlds? Okay, click on the World Map and then go to the [[Cemetary]]. Once there, go up and you'll see a [[Skeleton Viking]]. Keep on killing them, they give like 50 experience each. Do not forget to type "/rest" when needed.
 
 
* Another way to start is to work on your skill with your trainer. Type "/join trainers" and talk to your class trainer. They offer several quests which give you both experience and reputation. This should help you level. It isn't the fastest way, but it provides a structured way to level.
 
 
==== Level 2-5 ====
 
 
Okay, so the you gained there first level. Now it's time for something harder...Go to [[Noobshire]] then go right. You'll see some [[Orc Noob]], train on them. They give more for [[Abbreviation Glossary|Rank]] than [[Abbreviation Glossary|EXP]] so it's better if you do one of [[Rolith | Rolith's]] quest called Letter Interception so that your training goes faster. You need to do a number of quest to be able to do it. You get 100 [[Abbreviation Glossary | EXP]] and 100 [[Abbreviation Glossary| Gold]] each time you do the quest so it's pretty much worth your time. Keep on doing this and you'll be gaining levels in no time!
 
 
==== Level 6-10 ====
 
 
OK. Now you are level 6 (at least). You should go t visit the seasonal events (i.e. [[Mogloween 2008]]).Also if you go to the lair an see the two [[Wyvern | Wyverns]] and the quest guy (Galanoth) ,bring up quests and leave up quest list and kill the [[Wyvern | Wyverns]].They are fast questing monsters and you level rank and level at same time.
 
But if you have great weapons are very strong you could try killing [[Water Draconian | Water Draconians]]. Be careful though, they have 2000hp.
 
 
==== Level 11-20 ====
 
 
Now that you're level 11 or higher, lets get to work on those Exp . It's best to try the monsters with less than 1000 HP during an event. They tend to give good EXP and REP with the bonus of quick kills.
 
 
=General tips for play=
 
 
==== If in doubt, sell your drops. ====
 
You can only ever have one of an item. Need it later? Just go back and kill a few monsters and you'll have it.
 
 
==== Always accept all quests you see. ====
 
There is no penalty for accepting and no limit on open quests.
 
 
==== Do nothing until you have accepted quests. ====
 
Nothing stinks like wasting your drop chances because you forgot to open the quest first.
 
 
=Group Play=
 
 
==== Kill stealing is impossible ====
 
Everyone who damages a monster and remains in the fight benefits when the monster dies. There is no reduction in XP/GP/Rep payout. There's no reason not to have more people pile on the same monster.
 
 
==== Strangers owe you nothing ====
 
Don't assume that people are interested in taking the time to help you kill whatever you're killing. They may be just passing through, or checking the area out, or they could get called away from the computer. They don't owe you, so don't yell at them. Nothing looks more pathetic than an idiot who rushes in against a monster he can't solo, then dies and blames everyone around him for not helping him out when he didn't say a word to them beforehand. This is doubly true if they were sitting down and/or had AFK flags.
 
 
 
 
==== Always say thanks ====
 
Even though it's win-win for people to team up vs. monsters, you still owe those who help you a word of thanks. Yes, the canned chat menu is a pain. It's still less effort to click through to "Thanks" than it is to sit around and use skills properly for an entire boss fight. Thank your allies.
 
 
==== It's just a game ====
 
Plan on spending a couple hours if you want to be sure you'll get a certain rare drop from a certain monster. Gathering groups is an enormous time sink - without the ability to communicate "Stick around; I want to kill this guy repeatedly, not once" it's hard to get groups to stay and grind. Don't let this frustrate you too much - people have other priorities.
 
 
=== Specific group-oriented skills ===
 
 
==== Infusion ====
 
[[Mage|Infusion]] is a potent mage skill that grants mana to all players damaged by target monster. This is excellent for long boss fights when mana runs low. If you have a mage in your party casting Infusion, you should spend more mana accordingly so as not to waste it.
 
 
==== Puncture ====
 
[[Rogue|Puncture]] is generally inefficient compared to other skills, as it merely increases damage by 15% on the target. Compared to [[Rogue|Viper's Kiss]], which deals several times weapon damage, a mere 15% multiplied by three strikes comes to only 45% of weapon damage. However, when multiple people are attacking, Puncture becomes worthwhile. For three attackers landing three strikes each and no specials, the benefit from Puncture would be 135% damage. For four attackers, this benefit is 180%.
 
 
If specials are added in, the benefit becomes much greater, as specials are generally responsible for more damage than normal attacks. If you have a [[Barber]], [[Rogue]], or [[Pirate]] with [[Rogue|Puncture]], a little bit of timing can boost your damage output. Whether direct damage or damage over time, all damage skills benefit from puncture. Thus it is important to time your skills so they hit while puncture is up.
 
 
=XP needed to level up=
 
 
'''<big><center>:: This is currently wrong and needs to be updated! ::</center><big>'''
 
 
<table width="722" border="0">
 
<tr>
 
<td width="532"><table style="
 
width: 35em; text-align: center; font-size: 95%;
 
background: #f2f2f2;
 
border: 1px #aaaaaa solid;">
 
<tr>
 
<td colspan="4" style="font-size: larger">'''Experience per Level'''</td>
 
</tr>
 
<tr style="background: #ffffff">
 
<td style="width: 10%; background: #ffffff">'''Level'''</td>
 
<td style="width: 40%; background: #ffffff; text-align: right">'''XP Needed To Next Level'''</td>
 
<td style="width: 10%; background: #ffffff"></td>
 
<td style="width: 40%; background: #ffffff; text-align: left">'''Total XP'''</td>
 
</tr>
 
<tr>
 
<td>'''1'''</td>
 
<td style="text-align: right">500</td>
 
<td></td>
 
<td style="text-align: left">500</td>
 
</tr>
 
<tr>
 
<td>'''2'''</td>
 
<td style="text-align: right">2,000</td>
 
<td></td>
 
<td style="text-align: left">2,500</td>
 
</tr>
 
<tr>
 
<td>'''3'''</td>
 
<td style="text-align: right">4,500</td>
 
<td></td>
 
<td style="text-align: left">7,000</td>
 
</tr>
 
<tr>
 
<td>'''4'''</td>
 
<td style="text-align: right">8,000</td>
 
<td></td>
 
<td style="text-align: left">15,000</td>
 
</tr>
 
<tr>
 
<td>'''5'''</td>
 
<td style="text-align: right">12,500</td>
 
<td></td>
 
<td style="text-align: left">27,500</td>
 
</tr>
 
<tr>
 
<td>'''6'''</td>
 
<td style="text-align: right">18,000</td>
 
<td></td>
 
<td style="text-align: left">45,500</td>
 
</tr>
 
<tr>
 
<td>'''7'''</td>
 
<td style="text-align: right">24,500</td>
 
<td></td>
 
<td style="text-align: left">70,000</td>
 
</tr>
 
<tr>
 
<td>'''8'''</td>
 
<td style="text-align: right">32,000</td>
 
<td></td>
 
<td style="text-align: left">102,000</td>
 
</tr>
 
<tr>
 
<td>'''9'''</td>
 
<td style="text-align: right">40,500</td>
 
<td></td>
 
<td style="text-align: left">142,500</td>
 
</tr>
 
<tr>
 
<td>'''10'''</td>
 
<td style="text-align: right">50,000</td>
 
<td></td>
 
<td style="text-align: left">192,500</td>
 
</tr>
 
<tr>
 
<td>'''11'''</td>
 
<td style="text-align: right">60,500</td>
 
<td></td>
 
<td style="text-align: left">253,000</td>
 
</tr>
 
<tr>
 
<td>'''12'''</td>
 
<td style="text-align: right">72,000</td>
 
<td></td>
 
<td style="text-align: left">325,000</td>
 
</tr>
 
<tr>
 
<td>'''13'''</td>
 
<td style="text-align: right">84,500</td>
 
<td></td>
 
<td style="text-align: left">409,500</td>
 
</tr>
 
<tr>
 
<td>'''14'''</td>
 
<td style="text-align: right">98,000</td>
 
<td></td>
 
<td style="text-align: left">507,500</td>
 
</tr>
 
<tr>
 
<td>'''15'''</td>
 
<td style="text-align: right">112,500</td>
 
<td></td>
 
<td style="text-align: left">620,000</td>
 
</tr>
 
<tr>
 
<td>'''16'''</td>
 
<td style="text-align: right">128,000</td>
 
<td></td>
 
<td style="text-align: left">748,000</td>
 
</tr>
 
<tr>
 
<td>'''17'''</td>
 
<td style="text-align: right">144,500</td>
 
<td></td>
 
<td style="text-align: left">892,500</td>
 
</tr>
 
<tr>
 
<td>'''18'''</td>
 
<td style="text-align: right">162,000</td>
 
<td></td>
 
<td style="text-align: left">1,054,500</td>
 
</tr> <tr>
 
<td>'''19'''</td>
 
<td style="text-align: right">180,500</td>
 
<td></td>
 
<td style="text-align: left">1,234,500</td>
 
</tr>
 
<tr>
 
<td>'''20'''</td>
 
<td style="text-align: right">500,000</td>
 
<td></td>
 
<td style="text-align: left">1,734,500</td>
 
</tr>
 
 
</table></td>
 
 
[[Category:Tips&GamePlay]]
 

Revision as of 21:05, 8 March 2009